Posted by tomriddleanimations on July 18, 2008
I’m sorry to say this, but I’m going to be postponing Inculta Parkour for god knows how long.
The reasons behind this are a few:
1.) It’s eating into my spare time. Normally it wouldn’t matter, but at the moment it seems to be going nowhere, which brings me to my second point…
2.) In the freetime I’ll be gaining because of no longer having to work on Inculta Parkour, I’ll be using it to progress further into my education of C++, which when I return to Inculta Parkour will help me tremendously and make all in all a better experience for everyone when it is made.
3.) I’ve got too much homework, and moving into year 10 now means I’ll be getting it on a more regular basis, with tremendous amounts of coursework. Yup.
I’m sorry to those that were going to beta test, but I’ll let you test my projects in C++ if I ever finish them – small projects, but projects none-the-less.
I’ll return to Inculta Parkour once my educational journey has come to an end – and god knows how long that will be.
Again, I apologize, and wish you all good luck!
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Posted by tomriddleanimations on July 17, 2008
Here’s another piece of concept art, that I can officially say I’m halfway to finishing the model of:

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Posted by tomriddleanimations on July 12, 2008
This post is here to get volunteers for the creation of the in-game music.
You’ll be working for no charge due to my lack of fee’s, but you’ll get earlier access to the game, mentions within the credits and on the site, and an “Easter Egg” dedicated to you in-game.
I need music for:
1.) Inside buildings (calm)
2.) Inside Buildings (dark)
3.) Inside Buildings (Horror)
Etcetera, etcetera.
If no one volunteers then most of this summer will be me creating the music by myself, with nothing but a guitar and household items, lol, so I’d be grateful if someone volunteered.
Thank you,
Dale Luck
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Posted by tomriddleanimations on July 6, 2008
Sorry for the long period without any news, I forgot to post on here that I’d be away from game development for a few weeks due to coursework. Anyway, I’m back now, so alls good.
I have yet to finish the coursework set for me, but I don’t have any of the things I need with me, and so I’ll concentrate on the game for the time being.
I’ll be working on the website for the rest of this week or so, along with a small Flash game projects I’m working on in my freetime, which, by the way, have nothing to do with IP. One of them is a Fallout remake, and another is a crossover between Zelda, Paper Mario, and other games.
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